Methodology
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1 A Practical Approach to Large-Scale Agile Development
2 Accelerating Software Quality
3 Advanced .NET Debugging
4 Advanced Windows Debugging
5 Agile Analytics
6 Agile Product Management with Scrum
7 Agile Project Management with Kanban
8 Beautiful Testing
9 Being Agile
10 Being Agile
11 Beyond Legacy Code
12 Beyond Requirements, Analysis With An Agile Mindset
13 Building Software Teams
14 Clean Craftsmanship
15 Codermetrics: Analytics for Improving Software Teams
16 Domain-Driven Design Using Naked Objects
17 Effective Debugging
18 Effective Unit Testing
19 Essential Scrum
20 Essential Skills for the Agile Developer
21 Exploratory Software Testing
22 Find the Bug
23 Head First Design Patterns
24 How Google Tests Software
25 How to Use Objects
26 How We Test Software at Microsoft
27 I.M. Wright’s “Hard Code”
28 I.M. Wright’s “Hard Code” 2nd Ed
29 Improving Agile Retrospectives
30 Interface Oriented Design
31 Leadership, Teamwork, and Trust
32 Leading Lean Software Development
33 Lean Analytics, Use Data to Build a Better Startup Faster
34 Lean from the Trenches
35 Lean-Agile Software Development
36 Managing Software Debt
37 Modern Software Engineering (Addison-Wesley)
38 More Joel on Software
39 Murach's C++ Programming
40 Object-oriented Analysis and Design with Applications, 3rd Edition
41 Practical DevOps
42 Pragmatic Guide to Subversion
43 Principled Programming
44 Professional Scrum Development with Azure DevOps
45 Programming Beyond Practices
46 Programming Microsoft Composite UI Application Block and Smart Client Software Factory
47 Read Me First!
48 Risk-First Software Development: The Menagerie
49 Scrum For The Rest Of Us!
50 Seriously Good Software
51 Shipping Greatness
52 SOA Design Patterns
53 Software Development Metrics
54 Software Mistakes and Tradeoffs (Manning)
55 Software Project Secrets
56 Street Coder (Manning)
57 Test-Driven Development
58 The Art of Agent-Oriented Modeling
59 The Art of Application Performance Testing
60 The Art of Lean Software Development
61 The Art of Readable Code
62 The Art of Unit Testing
63 The Design of Design: Essays from a Computer Scientist
64 The Dream Team Nightmare
65 The Object-Oriented Thought Process
66 The Object-Oriented Thought Process (5e)
67 The Pragmatic Programmer (2e)
68 The Programmer's Brain (Manning)
69 The Scrum Field Guide
70 The Scrumban (R)Evolution
71 Understanding Software Dynamics (Addison-Wesley)
72 User Story Mapping
73 Write Great Code: Understanding the Machine: 1
74 Zero Bugs and Program Faster